View Poll Results: What New Feature(s) Would You Like to See Added for Baseball Mogul 2008?

Voters
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  • Bidding for free agents against the AI (no immediate signings)

    260 63.73%
  • Waiver Wire

    244 59.80%
  • Manager Signings/Firings

    231 56.62%
  • Realistic 40-Man Roster Rules

    235 57.60%
  • Three-way trades

    214 52.45%
  • Enhanced Injury Engine (the ability to play hurt, e.g. "he's at 85%" etc.)

    215 52.70%
  • Stadium improvements (e.g. luxury suites, additional seats)

    180 44.12%
  • Backloaded Contracts (e.g. $3M in 2005, $4M in 2006, etc.)

    212 51.96%
  • Player Hot Streaks. More Morale Depth.

    176 43.14%
  • Editable Number of Pitchers Per Team and Roster Sizes

    169 41.42%
  • Expanded revenue options (merchandise, concessions, media contracts etc.)

    156 38.24%
  • Player-of-the-month (week, game) awards

    186 45.59%
  • Salary Caps and Revenue Sharing

    146 35.78%
  • Team Rivalries (with bean balls, brawls, and related news stories)

    201 49.26%
  • Computer-controlled owner (that sets your budget and/or fires you for poor performance)

    145 35.54%
  • Enhanced Play-By-Play: Triple Plays, Taking a Base on Defensive Indifference, Ejections, etc.

    155 37.99%
  • Editable League Structure, Interleague Play, and Playoffs

    139 34.07%
  • Minor-league TOTALS in Scouting Report

    132 32.35%
  • Schedule Editor

    83 20.34%
  • Playoff TOTALS in Scouting Report

    125 30.64%
  • Rule 5 Draft

    200 49.02%
  • Use a Pitcher as a Position Player or Vice Versa

    122 29.90%
  • Incentive Clauses

    193 47.30%
  • "Almanac" (automated yearly HTML output of all of stats, standings and leaders)

    141 34.56%
  • Other [non-lefty/right] split stats (home/away, day/night, runners-in-scoring-position, month-by-month)

    88 21.57%
  • More severe personality effects (e.g. "clubhouse poison")

    159 38.97%
  • Ability to Move Pitcher's Slot to any Position in the Batting Order

    108 26.47%
  • 'History' Dialog lists all franchise years (not just the ones you controlled the team)

    87 21.32%
  • Auto-Sort Button for Strategies

    76 18.63%
  • Inflation (e.g. Babe Ruth earning $100,000 NOT $10,000,000)

    150 36.76%
  • New Screen and Dialog background artwork

    61 14.95%
  • 'Team Options' Slider for Percentage of Games to start Alternate Starters

    104 25.49%
  • Computer-controlled commissioner (vetoes cash-only trades, disallows team movement, etc.)

    116 28.43%
  • Improved Sim Engine for Deadball Era (pre-1920)

    93 22.79%
  • Improved HTML output for running leagues

    52 12.75%
  • Team Stats Output - the ability to display, sort and print a range of team stats (not just in Standings)

    84 20.59%
  • Saveable Roster Dialog configurations

    65 15.93%
  • Full minor league teams (with their own schedules and box scores)

    132 32.35%
  • Radio-style audio commentary added to Play-By-Play

    70 17.16%
  • Other (please describe below)

    21 5.15%
Multiple Choice Poll.
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Thread: Baseball Mogul 2007 Feature Poll

  1. #241
    SFSteveG Guest

    Re: Baseball Mogul 2007 Feature Poll

    Quote Originally Posted by HoustonGM
    Also, more realistic playoffs. Playoff rosters should be implemented, and they can only be editted in between series. I see far too many players making their major league debut in the playoffs, and by far too many I mean I've definitely seen 2, and i'm sure theres more, but thats still more than 0. Has that ever happened? Major league debut in playoffs?
    A player can make their MLB debut in the playoffs if a player is injured. It's just like any other player replacing someone on a roster.

  2. #242
    Bgsexy66 Guest

    Re: Baseball Mogul 2007 Feature Poll

    Quote Originally Posted by SFSteveG
    A player can make their MLB debut in the playoffs if a player is injured. It's just like any other player replacing someone on a roster.
    yeah, but they can't show up until the next series takes place.

  3. #243
    SFSteveG Guest

    Re: Baseball Mogul 2007 Feature Poll

    Quote Originally Posted by Bgsexy66
    yeah, but they can't show up until the next series takes place.
    Well I didn't think I needed to clarify.

  4. #244
    Bgsexy66 Guest

    Re: Baseball Mogul 2007 Feature Poll

    Quote Originally Posted by SFSteveG
    Well I didn't think I needed to clarify.
    lol you didn't, but I did.

  5. #245
    SFSteveG Guest

    Re: Baseball Mogul 2007 Feature Poll

    Quote Originally Posted by Bgsexy66
    lol you didn't, but I did.
    You're such an ***

  6. #246
    Join Date
    May 2004
    Location
    Sioux City Iowa
    Posts
    530

    Re: Baseball Mogul 2007 Feature Poll

    Mainly what I would like to see is better PBP. The interactive PBP is a great idea and adds hours of fun to the game. Right now the PBP is dull, boring and not worth looking at. I suggest letting some of the message boarders suggest some PBP phrases, that way they can get into the game.
    No I'm not joking. If I was joking I would have said "So a guy walks into a bar..."

  7. #247
    Join Date
    Aug 2005
    Location
    Rhode Island/Tenessee
    Posts
    0

    Re: Baseball Mogul 2007 Feature Poll

    the more of these that are implemented the better, but lefty/righty stats, manager firings and in-game control are things that I waould like to see.

  8. #248
    Join Date
    Jun 2005
    Posts
    197

    Re: Baseball Mogul 2007 Feature Poll

    I realize it's a minor matter compared to the many many improvements people want in BBM '07,but I would like the matter of pitcher/batter conversion looked at, so that we can realistically play the early days of baseball where players like Babe Ruth & Joe Wood started as pitchers & became batters.
    (Or in the case of Joe Wood, try to see if he winds up having a Hall of Fame career as a pitcher if he keeps from being injured.)

  9. #249
    SFSteveG Guest

    Re: Baseball Mogul 2007 Feature Poll

    Well here's my opinion. In order of importance;

    1. Bidding for free agents against the AI (no immediate signings)
    The most unfair advantage you have is being able to sign anybody immediately after the playoffs. No team should be able to sign everybody. This should also help to make the free agents available come March more important as the people still buying now really need someone.

    2. 'Player Lock' button (specifies players that AREN'T affected by Auto-Sort)
    This is the primary reason I don't use Autosort. Sometimes I want a LF playing RF or a SS at 3B but the AI insists on playing a horrible player natural player in the position.

    3. Realistic 40-Man Roster Rules
    This might be the toughest but I think it's important to gameplay.

    4. Editable Number of Pitchers Per Team and Roster Sizes
    Different teams have different needs. If you have an extra quality pitcher but a poor bench then why wouldn't you change some things around. The flexability is I think one of the most crucial factors in realistic gameplay.

    5. Ability to Move Pitcher's Slot to any Position in the Batting Order
    A lot of people want this and I'm one of them. It would just be nice to be able to put a better hitter in before you get to the no. 1 hitter and so forth.

    And here are the rest in no particular order;
    *Auto-Sort Button for Strategies; there are just too many things to change every season. Checking all your starters endurance ratings or looking how well all your starters or bench players run makes the game too lunky sometimes. BBM is focused on speed and this would help quite a bit.

    *Separate majors/minors Auto-Sort buttons; This seems unimportant if players can be locked in position but can still help to streamline play.

    *Use a Pitcher as a Position Player or Vice Versa

    *Minor-league TOTALS in Scouting Report

    *Playoff TOTALS in Scouting Report

    *Ability to set DH and non-DH Lineups

    *Rule 5 Draft

    *Incentive Clauses

    *Salary Caps and Revenue Sharing

  10. #250
    Join Date
    Aug 2002
    Location
    New Jersey
    Posts
    44,491

    Re: Baseball Mogul 2007 Feature Poll

    One thing that might be cool but definitely not necessary, have a chart on each players scouting rpeort somewhere showing how many times in season/career they've batted at each position in the lineup.

  11. #251
    Join Date
    Apr 2005
    Posts
    53

    Re: Baseball Mogul 2007 Feature Poll

    1. Enchanced Injury Engine - I really like this idea. Tris Speaker with a blister is still going to be better than most other players.
    2. Bidding for Free Agents - For realism.
    3. Interactive Play-by-Play - This probably wouldn't even be necessary with an expanded strategy menu, or, even more ambitious, player specific settings. For example, being able to select which players you want to try and steal, but keeping others from almost ever attempting to steal a base. And no, you can't try to steal third with two outs. Ever.
    4. Improved Sim-Engine for Deadball Era - I don't know how many people play deadball simulations, but since my games always start in 1901, this is a must. Especially for players who had stats that were nowhere near the league average, the best example being Babe Ruth. Under the default settings, it's tough for him to reach 200 homers in his career, much less 700. And you can forget about 60 in a season altogether. And I'd really, really be happy to see Ty Cobb finish a season with more than three steals.
    5. Inflation - This goes along with my playing the deadball era to death. It's impossible to get contracts that are very low like they were back then and not have some teams make $30 million a year (Senators and Giants, specifically). Plus it's tough to determine just when exactly to bump the contract demands up without throwing the league out of whack. For me, anyway.

    Edit: Man, I wish once in my life I could remember everything I meant to say the first time. Just wanted to add that I'd like to see hit streaks. That seems like something that would be easy to implement, and I'd be interested in seeing if anyone would even come close to 56 in one of my franchises.

  12. #252
    Join Date
    Nov 2004
    Posts
    107

    Re: Baseball Mogul 2007 Feature Poll

    Quick Suggestion:

    I think it'd be great if there was an estimated date for when injured players will be ready again. Currently, it says, for example, 200 days. It would be great if it also said somewhere "ETA: June 9th 2006".

    Thanks.

    ~W
    Why does everybody stand up and sing "Take Me Out to the Ballgame" when they're already there?

    Lets Go Oakland!!!!

  13. #253
    Join Date
    Jan 2005
    Posts
    132

    Re: Baseball Mogul 2007 Feature Poll

    What would also be cool is a way to actually play (or view on the play-by-play) Spring Training games, so you can tinker with lineups and such over the course of the month.

  14. #254
    Join Date
    Jan 2005
    Posts
    159

    Re: Baseball Mogul 2007 Feature Poll

    I havent read the whole thread but Ill throw some ideas in, I apologize if they have already been mentioned.

    1) Managers and coaches, very vital to the game of baseball. Perhaps work this sort of like Madden where coaches are given the same record as the team they are with. Also with inseason firings and hirings.

    2) Expansion Clubs. I would love nothing more than to have my own expansion team, control them during the draft and build a team from scratch. That would be a dream. I would have loved to take over the Rockies or Marlins, but I cant switch teams on draft day, and the teams dont become available until draft day

    3) Ability to control when Expansion Clubs come into play, personally I would love to be able to bring Colorado and Florida into the big leagues during the late 1980's, then add other clubs perhaps Arizona and Washington in 1993, etc.

    4) Stadiums actually mean something. Before the Expos moved to DC they were wanting a new stadium, now they are the Nationals they cant survive if they stay in RFK, so they are getting a new stadium. Cookie Cutter stadiums should only be a bandaid solution to a problem, they came up like crazy in the 1960s and 1970s, but are now outdated, nobody likes them and they arent very good for baseball. RFK and Shea are the only two I can think of right off the top of my head that are still in use. For a team to succeed they have to try and bargain for new stadiums from their cities, the Marlins will want one, the Mets will want one, etc.

    5) Teams relocate, not too dissimiliar from how it is now. If a franchise tries to get a new stadium and fails, they should be able to pack up and find greener pastures, but this should be difficult and take many years, at least 10 seasons of sub par performances at the gate.

    6) Rain Outs and Double Headers. If a game is rained out it will be made up the next day in a double header if the same teams are playing.

    7) Smarter schedules: I was playing the Orioles in the 1990 season, we finished the season up against the Red Sox which was no big deal except it was 12 of the final 15 games. We went from playing in Boston to Milwaukee, back to Boston, then to Baltimore for 2 games, back to Boston, and wrapped up the season with a two game series in Baltimore against the Red Sox. Similiar glitches has happened before, I remember one month where I only played two teams the whole month, I kept going back and forth to their cities and mine.

    8) Players can play 162 games a season. Hello ever hear of a gentleman named Cal Ripken? Im tired of seeing him with only 158 games a season, he is the IRON MAN, he is the owner of the longest consecutive game streak in baseball history.

    9) Players who miss a season appear in the Free Agent roster. IE Bob Horner played 1986 with Atlanta but skipped to Japan for the 1987 only to return with St Louis in 1988. If I start a game in 1987, Horner is not available to me, however if he were in the Free Agents bin, I could just pick him up, perhaps put him in the bin for 1989 too. Same with Cecil Fielder her played 1988 with Toronto went to Japan in 1989 and had a monster season with Detroit in 1990.

    10) This one is minor, but Id like to see team logos in the upper right hand corner of the screen. Sort of like in Football Mogul you see the helmet, insead we see the logos. Let it be fully editable too so we can change the logo to fit with the historic design or create a new one for the future, etc.

  15. #255
    midwestjw is offline Awaiting Email Confirmation
    Join Date
    Nov 2005
    Posts
    134

    Re: Baseball Mogul 2007 Feature Poll

    Enhance injury-able to play with minor injuries
    Seprerate major league and minor league
    3-way and 4-way trade
    WAIVERS
    structure-a three or four division structure could work IE no more wild card
    play by play enhance-more control over game
    roster size 40+ man
    Revenue ideas/enhance
    Salary CAPS!!!
    Managers and Coaches for teams[pitch, bullpen, bench, 1b, 3b could be HOF, ect.]
    DH and P switch and vice versa
    Rivalries-yes
    Auto sort-lock
    Minor leag. teams/able to buy out contracts
    Other-Base pay on the players performance, if they don't do well they don't get paid/incentive/bonus

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