View Poll Results: What New Feature(s) Would You Like to See Added for Baseball Mogul 2008?

Voters
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  • Bidding for free agents against the AI (no immediate signings)

    260 63.73%
  • Waiver Wire

    244 59.80%
  • Manager Signings/Firings

    231 56.62%
  • Realistic 40-Man Roster Rules

    235 57.60%
  • Three-way trades

    214 52.45%
  • Enhanced Injury Engine (the ability to play hurt, e.g. "he's at 85%" etc.)

    215 52.70%
  • Stadium improvements (e.g. luxury suites, additional seats)

    180 44.12%
  • Backloaded Contracts (e.g. $3M in 2005, $4M in 2006, etc.)

    212 51.96%
  • Player Hot Streaks. More Morale Depth.

    176 43.14%
  • Editable Number of Pitchers Per Team and Roster Sizes

    169 41.42%
  • Expanded revenue options (merchandise, concessions, media contracts etc.)

    156 38.24%
  • Player-of-the-month (week, game) awards

    186 45.59%
  • Salary Caps and Revenue Sharing

    146 35.78%
  • Team Rivalries (with bean balls, brawls, and related news stories)

    201 49.26%
  • Computer-controlled owner (that sets your budget and/or fires you for poor performance)

    145 35.54%
  • Enhanced Play-By-Play: Triple Plays, Taking a Base on Defensive Indifference, Ejections, etc.

    155 37.99%
  • Editable League Structure, Interleague Play, and Playoffs

    139 34.07%
  • Minor-league TOTALS in Scouting Report

    132 32.35%
  • Schedule Editor

    83 20.34%
  • Playoff TOTALS in Scouting Report

    125 30.64%
  • Rule 5 Draft

    200 49.02%
  • Use a Pitcher as a Position Player or Vice Versa

    122 29.90%
  • Incentive Clauses

    193 47.30%
  • "Almanac" (automated yearly HTML output of all of stats, standings and leaders)

    141 34.56%
  • Other [non-lefty/right] split stats (home/away, day/night, runners-in-scoring-position, month-by-month)

    88 21.57%
  • More severe personality effects (e.g. "clubhouse poison")

    159 38.97%
  • Ability to Move Pitcher's Slot to any Position in the Batting Order

    108 26.47%
  • 'History' Dialog lists all franchise years (not just the ones you controlled the team)

    87 21.32%
  • Auto-Sort Button for Strategies

    76 18.63%
  • Inflation (e.g. Babe Ruth earning $100,000 NOT $10,000,000)

    150 36.76%
  • New Screen and Dialog background artwork

    61 14.95%
  • 'Team Options' Slider for Percentage of Games to start Alternate Starters

    104 25.49%
  • Computer-controlled commissioner (vetoes cash-only trades, disallows team movement, etc.)

    116 28.43%
  • Improved Sim Engine for Deadball Era (pre-1920)

    93 22.79%
  • Improved HTML output for running leagues

    52 12.75%
  • Team Stats Output - the ability to display, sort and print a range of team stats (not just in Standings)

    84 20.59%
  • Saveable Roster Dialog configurations

    65 15.93%
  • Full minor league teams (with their own schedules and box scores)

    132 32.35%
  • Radio-style audio commentary added to Play-By-Play

    70 17.16%
  • Other (please describe below)

    21 5.15%
Multiple Choice Poll.
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Thread: Baseball Mogul 2007 Feature Poll

  1. #211
    Bgsexy66 Guest

    Re: Baseball Mogul 2007 Feature Poll

    Quote Originally Posted by HoustonGM
    It doesnt ever seem like the auto-sort sorts players that are listed as 2B/SS into their secondary position, only the position listed on the scouting report.
    yeah I always have the same problem. I see I have a fairly good replacement who has the IF tag with a 78++ rating, but I auto sort and when I look it replaced the injured guy with a 2B with a 68+ rating.

  2. #212
    cartman00000001 Guest

    Re: Baseball Mogul 2007 Feature Poll

    Quote Originally Posted by Bgsexy66
    I think it would be better. I disklike how when I put a player at another position his ratings always go down, but when they are put back into their best position their defensive skills always go down and become useless fielders. When this happens I either make them a DH or trade them away.
    they should have some kind of a Robin Yount clause in there. Even if they change positions, there should be some guys who are really good athletes, be able to excel at another position.

  3. #213
    Bgsexy66 Guest

    Re: Baseball Mogul 2007 Feature Poll

    Quote Originally Posted by cartman00000001
    they should have some kind of a Robin Yount clause in there. Even if they change positions, there should be some guys who are really good athletes, be able to excel at another position.
    I think this would be a good addition to the game, but my thing is the Utility Players becoming super ineffective at fielding when thats why they are being used in the first place (to fill up a spot) where there is an injury or some other kind of problems.

  4. #214
    cartman00000001 Guest

    Re: Baseball Mogul 2007 Feature Poll

    Quote Originally Posted by Bgsexy66
    I think this would be a good addition to the game, but my thing is the Utility Players becoming super ineffective at fielding when thats why they are being used in the first place (to fill up a spot) where there is an injury or some other kind of problems.
    kinda like a Lou Merloni? Pretty good at 3 or 4 positions...hit a little...get you 150 AB.

  5. #215
    Bgsexy66 Guest

    Re: Baseball Mogul 2007 Feature Poll

    Quote Originally Posted by cartman00000001
    kinda like a Lou Merloni? Pretty good at 3 or 4 positions...hit a little...get you 150 AB.
    yes exactly

  6. #216
    Bgsexy66 Guest

    Re: Baseball Mogul 2007 Feature Poll

    imo the game is setup to avoid Utility guys and use pure position players over utility players. this bites because in most cases i have to manually put the if/of players into the position i need them at instead of them automatically being used.

  7. #217
    cartman00000001 Guest

    Re: Baseball Mogul 2007 Feature Poll

    Quote Originally Posted by Bgsexy66
    imo the game is setup to avoid Utility guys and use pure position players over utility players. this bites because in most cases i have to manually put the if/of players into the position i need them at instead of them automatically being used.

    so, how about something like a depth chart? Like in football.

  8. #218
    Bgsexy66 Guest

    Re: Baseball Mogul 2007 Feature Poll

    Quote Originally Posted by cartman00000001
    so, how about something like a depth chart? Like in football.
    Yeah that would be nice, but i mean you would have to give it a baseball touch though.

  9. #219
    Join Date
    Aug 2002
    Location
    New Jersey
    Posts
    44,491

    Re: Baseball Mogul 2007 Feature Poll

    Quote Originally Posted by Bgsexy66
    Yeah that would be nice, but i mean you would have to give it a baseball touch though.
    Depth Charts are easily implementeed in baseball. On ESPN.com, every team page has a depth chart (though i dont think it's been updated since opening day lol), and depth charts were even implemented in World Series baseball 2003 for XBOX and whatever other consoles its on.

  10. #220
    Bgsexy66 Guest

    Re: Baseball Mogul 2007 Feature Poll

    Quote Originally Posted by HoustonGM
    Depth Charts are easily implementeed in baseball. On ESPN.com, every team page has a depth chart (though i dont think it's been updated since opening day lol), and depth charts were even implemented in World Series baseball 2003 for XBOX and whatever other consoles its on.
    although it might take too much time to implement. I mean doing the depth charts for all the players.

  11. #221
    cartman00000001 Guest

    Re: Baseball Mogul 2007 Feature Poll

    Quote Originally Posted by Bgsexy66
    although it might take too much time to implement. I mean doing the depth charts for all the players.
    na, a depth chart for positions. Like Manny Ramirez takes a day off (which is often) who plays for him? I think Clay could throw this in in no time.

  12. #222
    Join Date
    Aug 2002
    Location
    New Jersey
    Posts
    44,491

    Re: Baseball Mogul 2007 Feature Poll

    Yea, that's the depth chart I was talking about.

  13. #223
    Join Date
    Jul 2005
    Posts
    16

    Re: Baseball Mogul 2007 Feature Poll

    Knowing how a player has performed over his last 10 games for position players and last 5-10 appearances for pitchers would be great.

  14. #224
    Join Date
    Aug 2002
    Location
    New Jersey
    Posts
    44,491

    Re: Baseball Mogul 2007 Feature Poll

    i'd like to see invidiual player strategies, instead of setting strategies for the whole team. for example, i have a speedy player. bbm now will make him steal more often than a non-speedy player, but if i want him to steal A LOT more, i'd have to move the steal strategy slider up, but this also risks me attempting steals with non-fast players and getting them caught. i'd like to individually set strategies. say, i want the fast player to steal a lot more, and then i'd set my slow players to steal VERY little. OOTP has something like this. It'd be a good addition toBBM

  15. #225
    cartman00000001 Guest

    Re: Baseball Mogul 2007 Feature Poll

    Quote Originally Posted by HoustonGM
    i'd like to see invidiual player strategies, instead of setting strategies for the whole team. for example, i have a speedy player. bbm now will make him steal more often than a non-speedy player, but if i want him to steal A LOT more, i'd have to move the steal strategy slider up, but this also risks me attempting steals with non-fast players and getting them caught. i'd like to individually set strategies. say, i want the fast player to steal a lot more, and then i'd set my slow players to steal VERY little. OOTP has something like this. It'd be a good addition toBBM
    ooo...I like that. Sounds good.

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