Overall and Peak ratings should be listed when you go Team | Pitching... or Team | Lineup...
This would allow me to move players to different levels without clicking on each player.
Bidding for free agents against the AI (no immediate signings)
Waiver Wire
Manager Signings/Firings
Realistic 40-Man Roster Rules
Three-way trades
Enhanced Injury Engine (the ability to play hurt, e.g. "he's at 85%" etc.)
Stadium improvements (e.g. luxury suites, additional seats)
Backloaded Contracts (e.g. $3M in 2005, $4M in 2006, etc.)
Player Hot Streaks. More Morale Depth.
Editable Number of Pitchers Per Team and Roster Sizes
Expanded revenue options (merchandise, concessions, media contracts etc.)
Player-of-the-month (week, game) awards
Salary Caps and Revenue Sharing
Team Rivalries (with bean balls, brawls, and related news stories)
Computer-controlled owner (that sets your budget and/or fires you for poor performance)
Enhanced Play-By-Play: Triple Plays, Taking a Base on Defensive Indifference, Ejections, etc.
Editable League Structure, Interleague Play, and Playoffs
Minor-league TOTALS in Scouting Report
Schedule Editor
Playoff TOTALS in Scouting Report
Rule 5 Draft
Use a Pitcher as a Position Player or Vice Versa
Incentive Clauses
"Almanac" (automated yearly HTML output of all of stats, standings and leaders)
Other [non-lefty/right] split stats (home/away, day/night, runners-in-scoring-position, month-by-month)
More severe personality effects (e.g. "clubhouse poison")
Ability to Move Pitcher's Slot to any Position in the Batting Order
'History' Dialog lists all franchise years (not just the ones you controlled the team)
Auto-Sort Button for Strategies
Inflation (e.g. Babe Ruth earning $100,000 NOT $10,000,000)
New Screen and Dialog background artwork
'Team Options' Slider for Percentage of Games to start Alternate Starters
Computer-controlled commissioner (vetoes cash-only trades, disallows team movement, etc.)
Improved Sim Engine for Deadball Era (pre-1920)
Improved HTML output for running leagues
Team Stats Output - the ability to display, sort and print a range of team stats (not just in Standings)
Saveable Roster Dialog configurations
Full minor league teams (with their own schedules and box scores)
Radio-style audio commentary added to Play-By-Play
Other (please describe below)
Overall and Peak ratings should be listed when you go Team | Pitching... or Team | Lineup...
This would allow me to move players to different levels without clicking on each player.
I totally agree with that. It's in BMO so why not here?Originally Posted by Surefire
A small suggestion: the ability to move around players from within the roster dialogue (and perhaps even the ability to move into the trading, find player, or free agent, and negotiation/arbitration dialogues from the same screen). The biggest drawback to the game, in my opinion, is the necessity to open up new dialogues constantly. The roster dialogue is great for getting a birds-eye view of your team, but it's annoying to have to open up a new window in order to re-order the lineup, move players to the minors or between farm teams, etc. If you could do everything from one screen, this would improve the game play greatly I think.
^Agrees with Goldwater9....
I would like to know when a player is slumping..something like player x is in a 2-20 slump.
Something that I would like to see would be utility players. I mean a guy like John Mabry can play multiple positions and can field the positions pretty well. I have seen this done in other games, but it is something I would like to see in Baseball Mogul.
or conversely, when a player is hot...Originally Posted by cartman00000001
yes, exactly.Originally Posted by Surefire
or allowing user to create own stats to show up on scouting reports. sometimes i like to toy around with players' stats and it would be easier if i didn't have to remember to download the team's stats after every two seasons or else input each player's data manually. if there's a way to do it in 2k6, let me know, because i haven't found it yet.
I'd like to see an option when negotiating trades with the computer to see what the team will offer for waht you want to trade to them. The "counter offer" option only adds players to your side of the deal, even if you're just offering 1 player to them for 0, it should work both ways.
This should be easy to implement. You give the option to add multiple positions to each player, and a different rating for each position.Originally Posted by Bgsexy66
We actually already have this in the engine. Every non-pitcher is rated defensively at all 8 positions.Originally Posted by Bgsexy66
Guys that can play 2 positions well are shown as 2B/SS for example on the Defense Dialog.
Utility Infielders are shown as IF. Outfielders as OF.
So I guess we just need to improve the interface so you can see all 8 sets of ratings if you want.
Clay Dreslough, Sports Mogul Inc.
cjd at sportsmogul dot com / blog / twitter
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Bug reports and roster corrections: support@sportsmogul.com
I would like to see the ability to have three and four team trades.
It doesnt ever seem like the auto-sort sorts players that are listed as 2B/SS into their secondary position, only the position listed on the scouting report.Originally Posted by Clay Dreslough
I think it would be better. I disklike how when I put a player at another position his ratings always go down, but when they are put back into their best position their defensive skills always go down and become useless fielders. When this happens I either make them a DH or trade them away.Originally Posted by Clay Dreslough