View Poll Results: What New Feature(s) Would You Like to See Added for Baseball Mogul 2008?

Voters
408. You may not vote on this poll
  • Bidding for free agents against the AI (no immediate signings)

    260 63.73%
  • Waiver Wire

    244 59.80%
  • Manager Signings/Firings

    231 56.62%
  • Realistic 40-Man Roster Rules

    235 57.60%
  • Three-way trades

    214 52.45%
  • Enhanced Injury Engine (the ability to play hurt, e.g. "he's at 85%" etc.)

    215 52.70%
  • Stadium improvements (e.g. luxury suites, additional seats)

    180 44.12%
  • Backloaded Contracts (e.g. $3M in 2005, $4M in 2006, etc.)

    212 51.96%
  • Player Hot Streaks. More Morale Depth.

    176 43.14%
  • Editable Number of Pitchers Per Team and Roster Sizes

    169 41.42%
  • Expanded revenue options (merchandise, concessions, media contracts etc.)

    156 38.24%
  • Player-of-the-month (week, game) awards

    186 45.59%
  • Salary Caps and Revenue Sharing

    146 35.78%
  • Team Rivalries (with bean balls, brawls, and related news stories)

    201 49.26%
  • Computer-controlled owner (that sets your budget and/or fires you for poor performance)

    145 35.54%
  • Enhanced Play-By-Play: Triple Plays, Taking a Base on Defensive Indifference, Ejections, etc.

    155 37.99%
  • Editable League Structure, Interleague Play, and Playoffs

    139 34.07%
  • Minor-league TOTALS in Scouting Report

    132 32.35%
  • Schedule Editor

    83 20.34%
  • Playoff TOTALS in Scouting Report

    125 30.64%
  • Rule 5 Draft

    200 49.02%
  • Use a Pitcher as a Position Player or Vice Versa

    122 29.90%
  • Incentive Clauses

    193 47.30%
  • "Almanac" (automated yearly HTML output of all of stats, standings and leaders)

    141 34.56%
  • Other [non-lefty/right] split stats (home/away, day/night, runners-in-scoring-position, month-by-month)

    88 21.57%
  • More severe personality effects (e.g. "clubhouse poison")

    159 38.97%
  • Ability to Move Pitcher's Slot to any Position in the Batting Order

    108 26.47%
  • 'History' Dialog lists all franchise years (not just the ones you controlled the team)

    87 21.32%
  • Auto-Sort Button for Strategies

    76 18.63%
  • Inflation (e.g. Babe Ruth earning $100,000 NOT $10,000,000)

    150 36.76%
  • New Screen and Dialog background artwork

    61 14.95%
  • 'Team Options' Slider for Percentage of Games to start Alternate Starters

    104 25.49%
  • Computer-controlled commissioner (vetoes cash-only trades, disallows team movement, etc.)

    116 28.43%
  • Improved Sim Engine for Deadball Era (pre-1920)

    93 22.79%
  • Improved HTML output for running leagues

    52 12.75%
  • Team Stats Output - the ability to display, sort and print a range of team stats (not just in Standings)

    84 20.59%
  • Saveable Roster Dialog configurations

    65 15.93%
  • Full minor league teams (with their own schedules and box scores)

    132 32.35%
  • Radio-style audio commentary added to Play-By-Play

    70 17.16%
  • Other (please describe below)

    21 5.15%
Multiple Choice Poll.
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Results 166 to 180 of 366

Thread: Baseball Mogul 2007 Feature Poll

  1. #166
    Join Date
    Aug 2001
    Posts
    1
    enhanced play-by-play mode where I can manage my team would be HUGE for me. Free-agent bidding would be big as well - it's currently way too easy to pick and choose your roster.

    interface improvements would be next on my list... being able to choose the displayed columns on the lineup/rotation screens, a Morale column (this is REALLY important to making morale feel like part of the game)... basically, I don't want to have to go through players one at a time EVER when making basic decisions or looking for an overview...

    A message when an injured player (DL) is healthy, and a warning when your team is headed for financial ruin (and perhaps a "grace period" before the whole team is sold off) would be nice as well.

    The last big item for my enjoyment would be if we could make trading block lists that are persistent, so AI players will tend to offer deals that follow those lists. Each player could be tagged as Normal (like now), On-The-Block (AI tends to make offers for these players), and Untradeable (AI never makes offers for these players). The AI could also use these tags, since it already seems to use similar rules internally. Lastly, we could set a Primary/Secondary "Need" (like the AI already does - "Need a starter", etc), that the AI would tailor deals towards. A new league-wide Trading Block screen could summarize the Block/Needs of all teams, to make trade planning MUCH easier.

    My general rule is: any time I -have- to manually go through every team/player in order to make a basic decision, something's wrong.

    Looking forward to the next version!

  2. #167
    Join Date
    Jun 2001
    Posts
    83
    What a propect report like feature. A top 100 overall prospects and more detailed team by team rankings.

  3. #168
    Join Date
    Jul 2005
    Posts
    8
    1. Compensation for free agents
    2. 40 man roster rules, with rule 5 draft
    3. Clauses in contracts (i.e. vodiding the contract after X days on DL, bonuses for reaching X plate apearances)
    4. Better trading block feature. I can put players on my trading block and get offers for them, and search other teams trading blocks
    5. My favorite team to run is Colorado, I'd like to be able to start in 1993, but be able to do the expansion draft myself.
    6. Teams like Oakland and Boston and LAopperate in the "moneyball" style
    Last edited by homer2931; 07-21-2005 at 04:54 PM.

  4. #169
    Join Date
    Jul 2005
    Posts
    8
    Quote Originally Posted by forbes
    I don't think this actually exists in real life. There are however performance clasues, ie so many plate appearances, saves, games played, etc. This could potentially be used to reduce the risk of high injury risk players.
    Jaret Wirhgt has a clause where after 75 days on the DL, the 3rd year becomes void.

  5. #170
    Bgsexy66 Guest
    Another thing I'd like to see is that the Farm, Scouting, and Medical expenses having more of an effect on the game in general. I would like to see less injuries if the medical staff is ranked highly, and I'd also like to see more superstar players when the scouting and farm expenses are ranked higher. You get the point. I mean look at the Braves scouting and farm has helped that team win and win with rookies this year.

  6. #171
    Join Date
    Jul 2005
    Posts
    11
    1. Team Records. A window that displays the all-time team records in each statistical category. Ie home runs, wins, rbi's. by whom and what year.

    2. If anyone remembers collecting topps baseball cards as a kid, when you looked at the stats on the back, a player who led the league in a category had his stat in bold and italicized. if he was tied with another play it would also have an asterik. I'd like to see that in the player stats view.


  7. #172
    Join Date
    Apr 2002
    Location
    Atlanta, GA
    Posts
    1,803
    Here's the summary of the voting so far - I did this for people going blind trying to read that poll:

    Bidding for free agents against the AI (no immediate signings) 94 votes
    Waiver Wire 91 votes
    Manager Signings/Firings 86 votes
    Separate majors/minors Auto-Sort buttons 80 votes
    Three-way trades 79 votes
    Backloaded Contracts (e.g. $3M in 2005, $4M in 2006, etc.) 78 votes
    Enhanced Injury Engine (the ability to play hurt, e.g. "he's at 85%" etc.) 76 votes
    Rule 5 Draft 73 votes
    Realistic 40-Man Roster Rules 71 votes
    Player Hot Streaks. More Morale Depth. 70 votes
    Player-of-the-month (week, game) awards 70 votes
    Stadium improvements (e.g. luxury suites, additional seats) 69 votes
    Team Rivalries (with bean balls, brawls, and related news stories) 68 votes
    Incentive Clauses 66 votes
    Editable Number of Pitchers Per Team and Roster Sizes 65 votes
    'Player Lock' button (specifies players that AREN'T affected by Auto-Sort) 65 votes
    Editable League Structure, Interleague Play, and Playoffs 64 votes
    Platoon splits (lefty/righty stats and lefty/righty lineups) 63 votes
    Interactive Play-By-Play (e.g. choose when to pinch hit, sacrifice, steal, bring in relievers etc.)
    62 votes
    Expanded revenue options (merchandise, concessions, media contracts etc.) 61 votes
    Ability to set DH and non-DH Lineups 60 votes
    "Almanac" (automated yearly HTML output of all of stats, standings and leaders) 58 votes
    More severe personality effects (e.g. "clubhouse poison") 58 votes
    Enhanced Play-By-Play: Triple Plays, Double Switches, Taking a Base on Defensive Indifference, Ejections, etc.
    57 votes
    Inflation (e.g. Babe Ruth earning $100,000 NOT $10,000,000) 56 votes
    Salary Caps and Revenue Sharing 55 votes
    Computer-controlled owner (that sets your budget and/or fires you for poor performance)
    54 votes
    Use a Pitcher as a Position Player or Vice Versa 53 votes
    Minor-league TOTALS in Scouting Report 51 votes
    Playoff TOTALS in Scouting Report 46 votes
    Computer-controlled commissioner (vetoes cash-only trades, disallows team movement, etc.)
    43 votes
    'History' Dialog lists all franchise years (not just the ones you controlled the team) 41 votes
    'Team Options' Slider for Percentage of Games to start Alternate Starters 40 votes
    Schedule Editor 36 votes
    Improved Sim Engine for Deadball Era (pre-1920) 34 votes
    Ability to Move Pitcher's Slot to any Position in the Batting Order 33 votes
    Auto-Sort Button for Strategies 31 votes
    Team Stats Output - the ability to display, sort and print a range of team stats (not just in Standings)
    31 votes
    Other [non-lefty/right] split stats (home/away, day/night, runners-in-scoring-position, month-by-month)
    28 votes
    Saveable Roster Dialog configurations 27 votes
    Pitch-by-pitch interaction (e.g. choose which pitch to throw to what location in what count; as batter, guess pitches)
    25 votes
    New Screen and Dialog background artwork 23 votes
    Full minor league teams (with their own schedules and box scores)
    22 votes
    Improved HTML output for running leagues 19 votes
    Other 3 votes

    -Pet

  8. #173
    Join Date
    Jul 2005
    Posts
    208
    I thought of something.

    I'd recommend a "Play until trading deadline" option. This way, instead of going month-to-month or half a season, we can play right up to the last day of the trading deadline, and then can decide if a trade is warranted depending on our team's record and standings.

  9. #174
    Join Date
    Jun 2001
    Location
    On the ice blue line of insanity.
    Posts
    3,437
    Quote Originally Posted by Surefire
    I thought of something.

    I'd recommend a "Play until trading deadline" option. This way, instead of going month-to-month or half a season, we can play right up to the last day of the trading deadline, and then can decide if a trade is warranted depending on our team's record and standings.
    I could replace 'Play Half Season' with that option.
    Clay Dreslough, Sports Mogul Inc.
    cjd at sportsmogul dot com / blog / twitter

    Forum Rules
    Bug reports and roster corrections: support@sportsmogul.com

  10. #175
    Bgsexy66 Guest
    Quote Originally Posted by Clay Dreslough
    I could replace 'Play Half Season' with that option.
    I think this would be a better option.

  11. #176
    Join Date
    Aug 2003
    Location
    NY
    Posts
    441
    Quote Originally Posted by Bgsexy66
    I think this would be a better option.
    Me too.

    As to the whole interactive play-by-play issue, I, for one, would much rather have other smaller features that make your power as a GM more realistic (that is what the game is supposed to be about). This includes things like a 25 and 40 man roster, waivers, bidding on free agents, and an actual 15 and 60 day DL.
    GO YANKEES!

  12. #177
    Join Date
    Jan 2005
    Posts
    132

    Re: Baseball Mogul 2007 Feature Poll

    I believe that all of the above would be excellent, but most are not possible, especially given the fact that Clay cannot devote 100% of his life to working on these.

    I don't have the slightest idea on what it takes to create a game, so if I am wrong, please correct me, but some of the items mentioned in the poll seem minor and almost cosmetic. For example, adding a "lock" button so that auto-sort doesn't mess everything up doesn't seem like such a hard thing to add. Again, correct me if I'm wrong about that. That's why I didn't vote for that, as I feel that Clay should devote his time to major additions and upgrades to the game, such as, perhaps, an interactive play-by-play.

  13. #178
    Join Date
    Jul 2005
    Posts
    208

    Re: Baseball Mogul 2007 Feature Poll

    I'm a newbie, and I apologize in advance if this has already been discussed, or if I simply don't know the way to do it.

    I'd like a way to view a pitchers throwing arm, i.e. if they are left or right handed without having to look at their BIO. Likewise, I'd like a way to view a hitters bat (left, right, or switch) and arm (left or right) without looking in the bio. IMO, this info should be right on their stats page, and also have a column by their ratings. Just IMO, YMMV

    If there is a way to do this, please let me know.

  14. #179
    Join Date
    Jun 2001
    Location
    On the ice blue line of insanity.
    Posts
    3,437

    Re: Baseball Mogul 2007 Feature Poll

    Quote Originally Posted by Surefire
    If there is a way to do this, please let me know.
    There isn't. But this info will be prominent in BB2k7.
    Clay Dreslough, Sports Mogul Inc.
    cjd at sportsmogul dot com / blog / twitter

    Forum Rules
    Bug reports and roster corrections: support@sportsmogul.com

  15. #180
    Join Date
    Jul 2005
    Posts
    208

    Re: Baseball Mogul 2007 Feature Poll

    Quote Originally Posted by Clay Dreslough
    I could replace 'Play Half Season' with that option.
    I think that is a great idea.

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