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Thread: Coaches In Mogul

  1. #1
    Join Date
    Aug 2013
    Posts
    30

    Coaches In Mogul

    I think adding Coaches such as, Managers, Hitting coach, Pitching Coach, Farm Manager(s), and maybe a trainer and scouts would add a whole lot of realism to Mogul considering real teams have Managers, and hitting coaches and such. This would be a great addition.

  2. #2
    Join Date
    Dec 2013
    Posts
    22

    Re: Coaches In Mogul

    Quote Originally Posted by CPB View Post
    I think adding Coaches such as, Managers, Hitting coach, Pitching Coach, Farm Manager(s), and maybe a trainer and scouts would add a whole lot of realism to Mogul considering real teams have Managers, and hitting coaches and such. This would be a great addition.
    I think that would be nice. Instead of scouts, I'd rather just have the manager, hitting coach, pitching coach, 1st/3rd base coaches and bullpen coach. Assistant hitting and pitching coaches could be a good option as well.

  3. #3
    Join Date
    Aug 2013
    Posts
    30

    Re: Coaches In Mogul

    I think Farm Director too, Assisant hitting and Ptiching coach maybe a little too far

  4. #4
    Join Date
    Dec 2013
    Posts
    22

    Re: Coaches In Mogul

    Quote Originally Posted by CPB View Post
    I think Farm Director too, Assisant hitting and Ptiching coach maybe a little too far
    Maybe not in the next edition, but eventually, they should. I don't like the assistant hitting coaches, but they are a part of the staff and at this rate, an assistant pitching coach could be coming its way.

  5. #5
    Join Date
    Nov 2004
    Posts
    77

    Re: Coaches In Mogul

    Years ago I suggested the idea of adding managers who could impact learning curves and have them responsible for the "team strategy" instead of the sliders that are under the "team" menu.

    If I may, while I am here, make two other suggestions. First, add a player instigated expansion option. Say its the year 2019, and I want to bring baseball to Portland and back to Montreal. Right now, I can do that with the league editor, but it just creates a pile of new players and fills the rosters of them out. Why not add a setting where one can, as commish, add new teams and the game executes an expansion draft?

    My second suggestion is an old bugaboo with me. The geographical stats of cities, their populations and income is, well, terribly, terribly inaccurate. When I bought '14 I was sad to see that this was never addressed, so I had to use real stats and MS Excel to put in the proper populations and income levels for all the mlb cities.

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