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Thread: madden 13....sucks?

  1. #1
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    madden 13....sucks?

    OK, i'm not going to do the same complaining most do yearly (ie. "it's the same game with new rosters"). That's just not true. The gameplay, visuals, audio..it's all much improved. But what Madden developers did to the franchise mode is a sin.

    It's now called, "connected careers". I'm not going to go into all the details but the major problems I have with it pretty much make it unplayable.

    1) Sim a game and it doesn't even immediately tell you the score. You have to click through multiple pages to get it.

    2) You have to go through multiple pages to view the box score and stats.

    3) Can't sim more than one game at a time.

    4) Practically impossible to make a trade.

    4a) It doesn't tell you the contracts of the players when making offers so you don't know until after the offer is sent and after scrolling through pages if it was accepted and if the reason it wasn't was because of the cap.

    4b) After making an offer you have to go to a separate page to see if it was accepted. Makes the process extremely tedious, no counter offers or easy negotiations.

    5) Absurd draft changes. Just prior to the draft the game gives you points to do your own scouting of the hundreds of players in the draft. As if the teams don't have anyone doing scouting for them throughout the entire season, you know nothing about any player in the draft until you scout them and it's a long tedious process which can truly only be done fully for a few players before you run out of points.


    These are IMO a few of the major f-ups done by Madden developers that makes their "connected careers" unplayable. I like online play, but I buy the game to play offline franchise mode and they have effectively killed it.

  2. #2
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    Re: madden 13....sucks?

    Yeah Franchise mode is getting put on blast right now.

    I really enjoy the gameplay this year though so I will probably just play my roommates but youre right they ****ed franchise mode up hardcore.

  3. #3
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    Re: madden 13....sucks?

    I'm glad I got NCAA instead. I like playing the franchise/dynasty mode more than online. And you can recruit throughout the year instead of drafting all at once. Although my dynasty has had some weird teams becoming stars. In year four, WSU (my team) is #1, USF is #3, Colorado St is #4 and Arkansas St is #7

  4. #4
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    Re: madden 13....sucks?

    If football mogul didn't suck, I'd suggest getting that

  5. #5
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    Re: madden 13....sucks?

    Quote Originally Posted by asianinvasion View Post
    I'm glad I got NCAA instead. I like playing the franchise/dynasty mode more than online. And you can recruit throughout the year instead of drafting all at once. Although my dynasty has had some weird teams becoming stars. In year four, WSU (my team) is #1, USF is #3, Colorado St is #4 and Arkansas St is #7
    I said I'm proud! To be! A CSU Ram!

  6. #6
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    Re: madden 13....sucks?

    Quote Originally Posted by OregonDuck1989 View Post
    I said I'm proud! To be! A CSU Ram!
    i bought ncaa last year and was very disappointed with the gameplay as compared to madden. i did love their version of the franchise mode and recruiting players, etc. i liked the school prestige factor, etc. it was well run, easy to navigate, and alot of fun. if you could put what works in ncaa franchise type mode into maddens gameplay then we'd have something.

  7. #7
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    Re: madden 13....sucks?

    Quote Originally Posted by dickay View Post
    i bought ncaa last year and was very disappointed with the gameplay as compared to madden. i did love their version of the franchise mode and recruiting players, etc. i liked the school prestige factor, etc. it was well run, easy to navigate, and alot of fun. if you could put what works in ncaa franchise type mode into maddens gameplay then we'd have something.
    The two things that bothered me last year was that linebackers could jump 15 feet and silly option animations. QBs could flip the ball behind their head while getting hit without knowing where the RB was and they would run it for a TD. It looks like both are fixed in this years addition.

  8. #8
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    Re: madden 13....sucks?

    Franchise mode blown to bits, and poor user interface? Glad I didn't buy.

    Back to Guild Wars 2 then.
    Quote Originally Posted by HoustonGM View Post
    I'm an idiot

    Quote Originally Posted by Kobie View Post
    lern 2 english

  9. #9
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    Re: madden 13....sucks?

    Quote Originally Posted by dickay View Post
    OK, i'm not going to do the same complaining most do yearly (ie. "it's the same game with new rosters"). That's just not true. The gameplay, visuals, audio..it's all much improved. But what Madden developers did to the franchise mode is a sin.

    It's now called, "connected careers". I'm not going to go into all the details but the major problems I have with it pretty much make it unplayable.

    1) Sim a game and it doesn't even immediately tell you the score. You have to click through multiple pages to get it.

    2) You have to go through multiple pages to view the box score and stats.

    3) Can't sim more than one game at a time.

    4) Practically impossible to make a trade.

    4a) It doesn't tell you the contracts of the players when making offers so you don't know until after the offer is sent and after scrolling through pages if it was accepted and if the reason it wasn't was because of the cap.

    4b) After making an offer you have to go to a separate page to see if it was accepted. Makes the process extremely tedious, no counter offers or easy negotiations.

    5) Absurd draft changes. Just prior to the draft the game gives you points to do your own scouting of the hundreds of players in the draft. As if the teams don't have anyone doing scouting for them throughout the entire season, you know nothing about any player in the draft until you scout them and it's a long tedious process which can truly only be done fully for a few players before you run out of points.


    These are IMO a few of the major f-ups done by Madden developers that makes their "connected careers" unplayable. I like online play, but I buy the game to play offline franchise mode and they have effectively killed it.
    oh, i forgot to mention, in addition to all the time you need to spend just to try and make a trade and then to scout players...there's this:

    6) players no longer progress on their own. you have to earn points and then individually for each and every player utilize those points to progress the players where you want them to progress. sounds good in theory but is sooo time consuming. now there is a way to let the cpu use your earned points to progress the players but honestly i haven't been able to get through the game enough to actually see how good of a job they do.

    franchise mode has been killed. this is unplayable.

  10. #10
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    Re: madden 13....sucks?

    I like it.

    And if anyone here would like to join a connected career with me and some of my friends let me know.

  11. #11
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    Re: madden 13....sucks?

    Quote Originally Posted by Jeffy25 View Post
    I like it.

    And if anyone here would like to join a connected career with me and some of my friends let me know.
    ? as a coach or as a player? i don't see how anyone could like it as a coach, which is the franchise mode.

  12. #12
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    Re: madden 13....sucks?

    Quote Originally Posted by dickay View Post
    ? as a coach or as a player? i don't see how anyone could like it as a coach, which is the franchise mode.
    In this particular league, people are doing it as both.

    It's up to you.

    I have one where I am doing the connected career as a player against a buddy who is also a player in the same division at the same position, and we are competiting for the better stats.

    In this league that I am talking about, I am a coach, some people are coaches, some are players. If you want to join, I'll send you the league name and password. We are about to start pre-season.

    We will sim forward every tuesday, thursday, and sunday. So you'll play three games a week, and can play it at any point in those days between the sims.

  13. #13
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    Exclamation Re: madden 13....sucks?

    I like Madden 2005 and like to play Madden 08. These are stil perfect for a PC.

    In Hockey i prefer NHL 2002.

  14. #14
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    Re: madden 13....sucks?

    Quote Originally Posted by Jeffy25 View Post
    In this particular league, people are doing it as both.

    It's up to you.

    I have one where I am doing the connected career as a player against a buddy who is also a player in the same division at the same position, and we are competiting for the better stats.

    In this league that I am talking about, I am a coach, some people are coaches, some are players. If you want to join, I'll send you the league name and password. We are about to start pre-season.

    We will sim forward every tuesday, thursday, and sunday. So you'll play three games a week, and can play it at any point in those days between the sims.
    how these leagues goin jeff?

  15. #15
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    Re: madden 13....sucks?

    Well, so far, my son and I have really been enjoying it.

    But, Dickay's right: Connected Careers mode is the New Coke of the Madden franchise. It's a freakin' mess. EA should fire that guy.
    "Baseball statistics are a lot like a girl in a bikini. They show a lot, but not everything."-Toby Harrah

    "It's hard to look pissed off eating Apple Jacks."-Sh*t my Dad Says

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