Two Minor features which I see could being implemented for human GMs.
(Might have been mentionned before)
First, picture this:
You spend your cash for a new stadium. The new stadium is 'excellent' in all three categories.
And slowly the stadium decays for a series of reasons (like real life).
Currently, after I build my new stadium, I manually reduce everything every five years so that after 20 years, my stadium is at poor in everything. This reduces my earning power, my ability to save cash, and my ability to build the new stadium. This forces me to reduce my payroll (making the game more challenging) so that I can save money for it. With inflation, this becomes even harder to do.
Comes idea #2: stadium loan.
When building a new stadium, with stadium decay and inflation, the ability to build the new stadium using a loan. The loan and the interest would be for a period of say, 10 years, and added to your payroll. The repayment could be a yearly or monthly payment, or work just like a player salary.
Before, I used excel to manage my stadium loan and deleted from the team's cash the equivalent to the lump sum payment after each WS.
But now I simply create a player with around 55 overall rating, age 20, no-trade clause, and give him a salary equal to my stadium loan yearly payment. Easier to manage.
Two simple (and somewhat novelty) ideas for BM11.



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