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Thread: Pitch Counts too High

  1. #1
    cartman00000001 Guest

    Pitch Counts too High

    OK..something is going on here

    June 22, 1969. Steve Carlton goes 7.2 for the Washington Senators. Gives up 2 runs on 5 hits, walks 4 and strikes out 9. My guess is about 110-120 pitches. Nope he throws 181 pitches!!! I think this is way too many for what he did. Also look at June 28th. 6 innings and 177 pitches? How many foul balls are we talking here?
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  2. #2
    Join Date
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    Re: Pitch Counts too High

    in pbp i had a pitcher throw 200 pitches
    Lakers/Cardinals/Patriots/Penguins


  3. #3
    cartman00000001 Guest

    Re: Pitch Counts too High

    this wasn't PBP, this is just simming. I can understand big pitch counts, but not for what he's done.

  4. #4
    Join Date
    Jun 2008
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    20

    Re: Pitch Counts too High

    I had a rookie pitcher of mine throw a no-hitter in his second big league start and he threw 172 pitches. That i thought was highly unrealistic because nobody in their right mind would let a veteran, much less a rookie, throw that many pitches (no-hitter or not)

  5. #5
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    Re: Pitch Counts too High

    Change your strategy settings.

  6. #6
    cartman00000001 Guest

    Re: Pitch Counts too High

    not that simple. Let's say there was a setting I could tweak where I could take them out after 110 pitches (would be nice if that could be done) with that many pitches being pitched in 7 or 6 innings, my starters would be coming out after 4 or 5 innings everytime.

  7. #7
    Join Date
    Mar 2008
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    Re: Pitch Counts too High

    Yeah, I agree. I've always felt the pitch counts were a bit distorted.

  8. #8
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    Re: Pitch Counts too High

    Quote Originally Posted by cartman00000001 View Post
    not that simple. Let's say there was a setting I could tweak where I could take them out after 110 pitches (would be nice if that could be done) with that many pitches being pitched in 7 or 6 innings, my starters would be coming out after 4 or 5 innings everytime.
    Ahhh, I get it.

  9. #9
    Join Date
    Aug 2002
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    44,491

    Re: Pitch Counts too High

    Yep. I do think pitch counts are a tad on the high side, and for modern day games, it doesn't accurately model real life in terms of pulling pitchers, although I've basically just brushed it off as I don't think pitch counts are tied to injury.

  10. #10
    MeetDaMets Guest

    Re: Pitch Counts too High

    tweak down the pitch around, pitch out, and intentional walk settings a bit maybe.

    gl

  11. #11
    Join Date
    May 2008
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    Republic of Georgia
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    12,385

    Re: Pitch Counts too High

    He's throwing an incredibly high rate of 76% strikes. It's not pitches out of the zone that are the problem.

  12. #12
    Join Date
    Jun 2006
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    Re: Pitch Counts too High

    Power pitchers have always seemed to have had this problem in Mogul. HGM is right though, in that it's more or less a cosmetic issue. Not completely, but mostly.
    You insist that there is something a machine cannot do. If you will tell me precisely what it is that a machine cannot do, then I can always make a machine which will do just that! -J. von Neumann

  13. #13
    Join Date
    Jun 2008
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    443

    Re: Pitch Counts too High

    Thats why i like low power high control high movement pitchers - they seem to be more efficient.

  14. #14
    cartman00000001 Guest

    Re: Pitch Counts too High

    let me play a little bit with that June 28th game

    6 innings, 180 pitches (rounded up for simplification) that's 30 pitches per inning. Let's say it's a 1-2-3 inning, that's 10 pitches per batter. Now not all go 3-2, but if they do, that's 5 fouls per batter EVERY TIME.

    Now if you did pull after 120 pitches, your starters are going 4 innings. That means you need 5 RP's to complete a 9 inning game (going with that 30 pitches per inning for the bullpen as well). Now I'd say 30 pitches for your RP is fairly high for them with little endurance. If you are blasting through 5 out of you 6 RP every game, you'd need a bullpen of 9 or 10 just to get through a season...maybe more.

    Na...this is a problem. Tweaking might not help, but I'm game. I have band practice tonight, but tomorrow I'll play with the settings some and see how that goes.

  15. #15
    Join Date
    Aug 2002
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    New Jersey
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    Re: Pitch Counts too High

    Yeah, those pitch counts are REALLY out of whack, which is definitely related to it being a historical game, as the modern day games aren't quite that bad.

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