I think there should be suspensions for fighting... and for more modern times' sake, (could just add-in like an injury) steroid use suspensions
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I think there should be suspensions for fighting... and for more modern times' sake, (could just add-in like an injury) steroid use suspensions
When I first started playing BBM a couple of years ago one of my favorite features was the headlines section. Now you dont even need to scan through it you can just go to the transactions area and see all the no hitters are hit for the cycles at once. There needs to be an update to the headlines section...and zombie teams.
I think there should be random players taking steroids. suddenly your 85 contact 75 power guy turns into 90-85
and then you have to wonder: pills or improvement?
Feature to actually run an expansion draft, using the real expansion rules, would be AWESOME . The computer would protect 15 players on each team, protecting 3 more every time a player is selected with a maxiumum of losing 3 players. The player would then select his/her 40 man roster.
How about the ability to add a 3rd league and'or a fourth division.
I second Sfsteves idea
I like that idea too. Not crucial, but very, very cool. The playoff format would be pretty different for 3 leagues though...
Yes, it would be nice to have the ability to add extra divisions, or make 4 wild card teams instead of 2, or have fewer than 140 games in a season if the player chooses.
I think this is what "editable league structure" in the poll refers to. So if the top ten or so features are added for next year, this will be in 2K7 too...
I just brought it up because it was mentioned in another thread.
How about having the amatuer draft mid-season like in real life. Might help with all of the force retiring from the flood of non-drafted people.
I'd like to see this with a new screen where you can see all of the undrafted players. This could also be the same as like a pre-draft player watch. I'm a lot more into that though so it may not be a big feature to everyone.Quote:
Originally posted by BigBubba
How about having the amatuer draft mid-season like in real life. Might help with all of the force retiring from the flood of non-drafted people.
How about Wavier Trades?
How about teams relocating if they can't get a new Stadium or minor league team/stadium contract runs out?
How about cities applying for Expansion to join MLB?
How about design somebody for assignment?
How about having the minor leagues Playable?
How about using the Access Database (.mdb) version of the Lahman database to make it easier to add, edit or remove players stats ect.....
I voted for "inflation" ...
New idea for historic careers: incorporate a "HoF eligible but not yet inducted" roster like what's already in for careers stared in 2005 but works no matter where we start.
This and also on page 8 a few more ideas on the subject. Glad to see others want this too. :cool:Quote:
Originally Posted by robinhoodnik
Features I would like to include:
1. Variable GM/manager tendencies on the computer teams, so that one manager prefers to build a pitching team, another prefers home run sluggers, and a third looks for speedy little slap hitters who can manufacture runs on artificial turf. Similarly, I'd like to see more variation in trends in "future years" -- maybe have decades where a variation on the "dead ball era" returns, and hitting for average or base-running is valued more than home runs. (Perhaps it is better now, as I have only played about 30 seasons, but in BBM2004, the teams were so "homer-centric" that by 2050 Hank Aaron's place in the record book was about 15th, and dozens of players routinely had 55-60 HR seasons throughout their career.)
2. Rule changes/expansion/realignment/franchise shifts become pop-up options for the historical year they are introduced, so I can vote as a GM to block interleague play, or realigning into three divisions, and so on. Similarly, I would like an option added for "future years", so that (to use an example) the computer would query me in 2012 whether I wanted to add expansion franchises in Charlotte & Las Vegas, or if I wanted to allow Tampa Bay to move their team to San Antonio, or something. (And perhaps not only game code that allowed for continued expansion, but contraction as well.)
3. Adjustable roster assignments: I would prefer to carry more position players, as I rarely use all of my pitching staff, so I would like to be able to drop a pitcher for another batter. Related to that, the option to change the rotation size would be nice, so I can use a four-man rotation if I wish.
4. I really would like to see the automatic retirement at 45 done away with, and perhaps replace it with either retirement when overall ability drops below 50, or when a player has no major league appearances for a year, or something ability related. In my experience, most players have already retired by 45 anyway, but for that rare once in a lifetime Iron Man who is still going strong, let him play!
5. A lot of the other options being discussed, such as the Rule 5 draft, waiver wire, expansion of the morale factor, etc: please make these toggle options, so I can choose what to keep & what to set aside. Not everyone is enamored with the same features, after all.
I would like to see a page with the league scores.
Seperately playoff stats.
One feature I just thought of would be an additon to the biography page or maybe a HOF page. That lists their awards and any or maybe only the major catagories they were leading when they retired like Homeruns or hits ect....
Something that could be cool is maybe in the Biography Page list the Players Favorite Team and the team the Player hates/dislikes. This would be pretty cool to see.
Overall, I am very happy with the game, but there are a few things that would make the game more lifelike:
- Trading Block - A feature where you can place the players you are willing to trade on the "block", along with what you are looking to receive in return. That way, the CPU can offer you realistic trades, instead of ridiculous deals.
- Lockable Auto-Sort - Maybe an auto-sort that doesn't affect set parts of your lineup. For example, I had a guy with a contact rating of 96 and a power rating of 65 be sent down and replaced with a guy who had a 65 contact and a 90 power (whom I didn't want as a leadoff guy).
- Stadiums - This isn't really a big deal, but does the game take into account features such as the Green Monster? Or are all stadiums programmed to have 5 foot walls around the outfield? At Fenway, with 310 down the left field line and with 5 foot walls, you are asking for trouble.
- Pitcher as Position Player - That would be fun.
- Interactive Play-By-Play - This would be the best feature in the new Baseball Mogul as you can control yourself how you'd want a playoff game to go, for example.
Hopefully one or more of the ideas in the poll could go into affect, but if they didn't, I certainly wouldn't complain.
Keep up the great work, Clay.
Both already in the gameQuote:
Originally Posted by GSpencer
I should have been more clear...Quote:
Originally Posted by dolfanar
I like the trading block they give you, but it would be cool to have an option to select which players you are willing to trade (sort of like a rumor mill?) and put them "on the block", so to speak. That way, other teams will see that you are willing to trade those players, and then they can offer you something realistic in return. Basically, it's like giving the CPU their own trading block feature.
The stadium thing was just a general question. I was just wondering if the game took into account the Green Monster and everything. In play-by-play, it shows the dimensions symmetrical.
Just a suggestion; What about a new engine for generating news headlines. Instead of reading the same articles with different scores, make it new and interesting to read. This is probably not an easy task...With my limited knowlege of computer programming I certainly coundnt do it :confused:
How about the use of team logos (with ability to change) and use of Stadium logos (with ability to change)
No, it's easy. First it randomly imports one of a group of canned article templates, then it generates fills in player names to fit the template, and finally it adjusts the team and player stats to fit what the article says. So all they really need is more templates. Of course that also means more rigged games, but you have around a 50/50 chance of it being rigged in your favor.Quote:
Originally Posted by QHowes
You didn't think BBM ran real sims, looked for interesting results in real games, and then wrote articles about them? :eek:
I'm not sure if this is a joke or not. So excuse me if I'm missing the point.Quote:
Originally Posted by Rand
Mogul doesn't rig any games. We run the sim, look for interesting results (e.g. 10+ strikeouts, 3+ homers, change in the standings) and then write a story about it.
Clay
So the articles are made from SENTENCE templates, not entire news story templates. It's easy to add to these templates. In fact if you have sentences you'd like to see, just post them and/or e-mail them and I'll include them (this in fact would be a good new thread IMHO).
The harder part is looking for new interesting things. If you write sentences about how the Angels defense turned 5 double plays, or Manny Ramirez won the game with a walk-off homer in the 11th, or the Yankees stranded 17 runners, then we have to write some more code that looks through the game recaps for these kinds of events.
Clay
It was half joking, and don't worry yourself about points. Anyone who has ever watched in horror as the 83 win wildcard team with a BA of .236 and ERA of 4.22, wipes out everything in it's path on the way to the WC, knows that random results is BBM's stock in trade. May the AI gods so favor my 5-1 underdog team in it's coming WS bid.Quote:
Originally Posted by Clay Dreslough
Some interesting new things might include teams moving to a new city or building a new stadium, something I'm surprised still isn't done. Even renovations, adding seats, improving sight lines, et al. That's news. So is raising ticket prices, or lowering them.Quote:
Originally Posted by Clay Dreslough
Some other things I don't see, or don't see much of, would include: a string of innings or appearances without giving up a HR (one reliever in my league didn't give up a single homer all season in 78 games and 93 innings of setup work and not a word about that made the news), ten or more strikeouts in a game (that's still a milestone), consecutive hitless ABs, same for homer-less with power hitters. Babe Ruth in his prime not hitting a homer for five games in a row is as much news as him hitting three in one game. And these should be stand alone headlines, not a factoid buried in a story about the game's outcome.
The trick is to think like it's your home town newspaper, not USA Today which only gives a broad overview of everything that's happening. You've gotten closer to that, but you're not quite there yet.
You also have fan favorites now, so almost anything that they do, or don't do, is news. If they go three for four with 6 RBIs (which you have covered), or go hitless for the second day in a row. If a guy steals three bases in a game, or steals his tenth without getting caught, that's news to home team fans.
I doubt you have code in place for spectacular defensive plays (I'd hope I'm wring about that, but), so no help there, but you do have some defensive occurrences that would be news worthy.
Maybe a catcher threw out a man attempting to steal third (it must happen), or threw out four attempted steals in one game. Maybe an outfielder threw out a runner at home, or third, or even second (as also has to happen once in a while). Or one player made three errors. That's a headline even over the W-L. Can't Fieldmuch bobbles three in Knights loss to the Round Robins.
There are also RBIs that counter errors, or errors that counter RBIs. As in a line like Can't Fieldmuch made up for his second inning error, which allowed a runner to score, by belting a two run homer run in the seventh.
Then there's the relievers section. You show starter's success, but how about Catfish Hunter slams the door on Yankees? Or Hoyt Wilhelm gets 25th save of the season?
As a long time (and ex) Met fan, I can tell you that most of the team "news" I grew up reading was about Bud Harrelson digging one out of the hole, Tom Seaver (Gooden) getting 12 Ks, Ron Swododa making a diving catch, etc. And those things were on the front of the sports section no matter who won, as they still are today in cities where the team isn't going to break .500 let alone win the WC.
There are a few defensive lines I'd liek to see like when an OF turns a DP which is usually newsworthy. Also, a reliever going 3+ innings off the bench such as "SP was knocked out after 2 innings giving up 6 runs but RP stopped the bleeding with 5 shutout innings" or the like.
I would really like to participate in the expansion draft. Now that would be cool. I could build my own team when it expands.
I agree with the waivers, rule v etc.
This game is for the true baseball geek!!!
Things I'd like to see:Quote:
Originally Posted by Clay Dreslough
Jimmy Ray hit for the cycle in his game against Cleveland tonight ...
Nobody stops Bo Ryder! The veteran pitcher threw for his tenth no hitter tonight, smoking every Yankee bat he saw ...
Johnny Walker hit his 500th homerun tonight! The 32 year old has hit .324 over his career, and could be the best slugger in baseball!
With a four homer game against Cleveland, Johnny Walker slams his way into a tie for the homerun crown! He now has 54 four-baggers, tied with Boston's Buck Strickland, with just ten games left in the season ...
- - -
Then you could have rumors and occasional features ...
Dave Fenwick has spent the last fifteen years in Boston's minor league system, and is considering retiring before ever playing in the majors ...
With more then 300 wins under his belt, 44 year old Mick Liger has few regrets in a long major league career. He plans to retire this season after 24 years in the majors.
- - -
Then if you add firings to the game ...
Cleveland's been struggling this year, with a miserable 45-100 record to date. And team owner [insert our name here, you already have it typed in] says if the team can't reach 60 wins by the end of the season he will be hunting for a new GM ...
- - -
And what about major player injuries? If a 38 year old has an ACL tear in late August, the articles in the paper should be talking potential retirement! If a guy gets his first start at 17 and slugs his way to 400 homers by 25, there should be articles saying "Player X is currently on track for Y homers and could retire now as a hall of fame player ..." etc.
Just stuff that makes it more fun to check this stuff out ;) But the key is that now that we have milestone notes in player cards, there needs to be some kind of article written wihen a player reaches a key milestone (hitting or pitching).
This one just came to mind but how about adding an Indepentant league (IND) or even Japan (JAP) either one would work. Then any player in free agency plays there and stats would be posted like the AAA, AA, A, R . This way it will force the young rookies that have been fired to play and maybe improve or finally force the vets to retire. Either way players will not waste away in free agency.
This would also be a great way of eliminating the annoying little mediocre players disappearing.Quote:
Originally Posted by BigBubba
To be able to edit the schedule, league format, playoff series length, and number of playoff teams would be very beneficial!
I just got another idea! This would compliment the fan favorite and make it a more relevant and measureable thing. A team chemistry rating. You could actually see that say, Gary Sheffield has a negative effect on a team where Derek Jeter would be a plus.
This game really needs a few things in order to be great. BBM2K6 was a big step forward, we need to continue that move forward with these things.
1. 40 and 25 Man Rosters, Waiver Wire, Designated for Assignment, Minor League Options for callup and send downs, Complete Waiver Rules (Revocable and Irrevocable Waivers, August 31 Waiver Trade Deadline)
2. Rule 5 Draft in all its glory.
3. A better version of the DL, where there is a seperate DL list with a 15 day, 60 day DL and when you place a player on the 15 day dl you can call up another player and when a player is on the 60 day DL, they are removed from the 40 man roster so you can add another.
4. Enhanced arbitration. Every Free Agent can be offered binding arbitration from the team they are potentially leaving. If the player accepts they go into binding arbitration and are awarded a 1 year deal. If the player declines, the team may recieve draft pick compensation depending on the rating of the player.
5. Draft Pick Compensation.
6. Team Chemistry, and for those stadiums and teams failing to draw in alot of fans, how about promotion nights, like bobblehead night, or reduced ticket price night to draw more attention.
7. The ability to get a player to waive their no trade clause (whether it be some additional money, or some talking to over time)
8. Better methods of signing free agents. Free agents shouldnt sign right away when you give them an offer. Teams should all submit their offers and the player decides which offer is their best. It shouldn't really be first come first serve.
9. If this game is going to have coaches included, have a way to have players that are old and on the verge of retirement be able to be kept on as coaches, or offered a contract as a coach. This would be a GREAT thing to do if coaches were included.
10. PLEASE make the trade offers by the AI better. This would really really really help this game out.
Other tidbits-Make OBP a searchable item, Naming Rights money for stadium names, players asking for a trade from a team, ability to renegotiate contracts before the last year of the deal
I would like a more historical game. I usually start with the 1961 Minnesota Twins and have to trade Killebrew, Allison and others to stay out of the red.
So, we need to turn off free agaency, have the reserve clause. If a player wants more money and Calvin Griffith gives a take it of leave the player happiness might drop, or he retires. Sometime around 1975 the free agent era starts.
There is a model for what we are talking about called Ultimate Soccer Manager by Sierra games, it has been out of print since 2000. It had all the bells and whistles we want, build your own stadium, getting money from the city to build, a deeper neogation models. I had one player that I stalled so long, when I was finally ready to give a new contract he refused and went on the List. I tried to resign hinm and he refuse to ever play for Roma again. I suggest to Clay in an email to get a copy of Ultimate Soccer Manager and check it out...thats's where the next generation of Mogul needs to go.
If it's a hockey sim, don't forget the Wolrd Hockey Assoc. of the 70's. That would be interesting...a player signing war between leagues.
I would like to see an injury clause put into the contract negotiations. Basically it would reduce a players contract if the injury reduces player ratings, or if the player misses any significant time. This is something that would control huge contracts and help out small market teams if implemented. I'm not sure how hard this would be to implement, but it would be a nice improvement to Baseball Mogul and Baseball Mogul Online. Maybe in commish mode you could set it to a percentage reduced to contracts in BBMO? :D
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