I totally got used to the old way and it's really difficult now. I prefer the way it's been done on Mogul to the actual way anyway.
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I totally got used to the old way and it's really difficult now. I prefer the way it's been done on Mogul to the actual way anyway.
Me too, I prefer it the old way.Quote:
Originally posted by SFSteveG
I totally got used to the old way and it's really difficult now. I prefer the way it's been done on Mogul to the actual way anyway.
One thing I'm like top see added to the Hall of Fame: "caps"...have the game specify which team's cap a player wears to the HOF, and list that next to their name.
Here are some of the things Doom would like to see in 2K7 listed in no particular order.
Interactive Play-By-Play (e.g. choose when to pinch hit, sacrifice, steal, bring in relievers etc.)
-I would love to be able to manage important games via play-by-play. I also think that the addition of play-by-play would increase the Baseball Mogul audience.
Platoon splits (lefty/righty stats and lefty/righty lineups)
-I just want the ability to set the lineups more than anything. I know that some might think setting two lineups is a hassle but quite honestly, since Baseball Mogul now takes platoon differentials into consideration, I would rather set two lineups a few times than one lineup many times.
Separate majors/minors Auto-Sort buttons
-A definite must have for 2K7.
Player Hot Streaks. More Morale Depth + More severe personality effects (e.g. "clubhouse poison")
-One of my favorite new features in 2K6 is the players’ personality traits. I think they bring something unique to Baseball Mogul over other baseball text simulations and I feel that improving or enhancing the personality traits can only be a good thing.
Computer-controlled commissioner (vetoes cash-only trades, disallows team movement, etc.)
-Could be used to prevent players from taking advantage of holes in the AI as far as trades are concerned.
"Almanac" (automated yearly HTML output of all of stats, standings and leaders)
-An almanac like SkyDog described would be an awesome edition to Baseball Mogul. The CatoBase is one of the things that I admire about OOTP.
Other (Improved AI)
-The AI in Baseball Mogul is still weak in my opinion. The addition of player personalities and team chemistry have made it a little more challenging for me but I think that’s only because I take them seriously. I still think the problem with the AI lies in its predictability and, therefore, I don’t think that building a perfect AI that never makes mistakes or putting a handicap on the human controlled team is the solution. I wouldn’t mind seeing something like GM personalities assigned to each computer controlled team where they all have their own unique strategy to building the perfect team. To keep things interesting and unpredictable, you could also have the GM personalities change from time to time to simulate GM hiring’s and firing’s.
I like this a lot. It would be nice to see a GM who prefers a running team give up good HR hitting prospects for a base stealer or a GM who prefers power pitchers.Quote:
Originally posted by DrDoom
Other (Improved AI)
-The AI in Baseball Mogul is still weak in my opinion. The addition of player personalities and team chemistry have made it a little more challenging for me but I think that’s only because I take them seriously. I still think the problem with the AI lies in its predictability and, therefore, I don’t think that building a perfect AI that never makes mistakes or putting a handicap on the human controlled team is the solution. I wouldn’t mind seeing something like GM personalities assigned to each computer controlled team where they all have their own unique strategy to building the perfect team. To keep things interesting and unpredictable, you could also have the GM personalities change from time to time to simulate GM hiring’s and firing’s.
I agree with razorshines about the HOF. I'd like to see which team a player was most associated with during thier career.
1. doubleheaders
2. voted for "waivers", but only because people have said it would stop the AI signing people who belong in the majors and sticking them in the minors. other ways of stopping that are fine with me.
3. can i vote for "move the pitcher's slot in the batting order" twice?
The game has been able to load pictures with the Lahman ID since Lahman was added in 2K4. The apparent problem with 2K6 is that it will also look for similar IDs.Quote:
Originally posted by liveandletdie
The Lahman Id as Picture Id - Change the picture files from the first 10 letters of their name to their lahman id number, so the Mark Mclemores, Luis Gonzalez's etc. have different pictures
In other words, if you only have a picture for one Luis Gonzalez and it has his Lahman ID, it will also display for the one without a picture but there would be no problem if you had a picture for both.
I'd like to see the addition of DH/Non-DH lineups before we get L/R lineups.Quote:
Originally posted by DrDoom
Platoon splits (lefty/righty stats and lefty/righty lineups)
-I just want the ability to set the lineups more than anything. I know that some might think setting two lineups is a hassle but quite honestly, since Baseball Mogul now takes platoon differentials into consideration, I would rather set two lineups a few times than one lineup many times.
I like setting both a L/R for DH and non-DH. You could always just auto-sort.
Be sure to vote for waiver wire! It was put in late, so some people didn't get a chance to vote for it! We DESPERATELY need this!
Re: Player Hot Streaks, it'd be nice if you could add "Last Month", "Last Week", and "Last Half-Season" to the drop-down dealy in the Lineup window that says "This Year", "Last Year", "AAA" and so on. So we could see how players have performed recently...
Maybe even add "Playoffs" and "Spring Training" to make for fast, easy decisions about who should bat where.
I like most of these ideas, but the one thing is that I would like to see these as "options" one of the things I like about BBM2k6 is that it isnt OOTP and I can get into quickly. I like Dooms idea of Managerial stratagies, how cool would it be to tweak lineups and whatnot to play against the next team, or to have rivalries where even players that arent to happy on your team pick it up because they want to crush the guys on the other team,
See my comments about play by play in this thread: http://forum.sportsmogul.com/showthr...012#post360012.
Waiver wire please.