First Football Mogul 2013 details
Football Mogul 2013
Football Mogul 2013 will be launched on August 29th, featuring updated pre-season rosters and ratings. This year's version includes:
- New stats, such as "YAC" (Yards After Catch) and "Receiving First Downs".
- New player ratings for skill players (RB/TE/WR) and defensive players.
- Hand-edited pass-blocking and rush-blocking ratings for over 300 offensive lineman.
- Over 2,100 active players (that's 24% more players than Madden).
- Every rookie from the 2012 draft.
- More than 60 top prospects projected to go in the *2013* draft.
- Accurate season schedules from 2003 through 2012.
OK, to qualify what I am going to write, I am going to buy the game and have volunteered to be a beta tester. So I want this game to succeed.
So while the above are good, I think I need to be fairly blunt and say all of the above are the minimum we should expect. Other than the first two, a yearly sports title these days needs to have current rosters, hand edited players, every player from the 2012 draft, and an accurate schedule. The new ratings are good if they actually create a more rich playing experience. And the new stats are fine though not essential.
I've posted the areas I think the game can be improved, many from an interface and editing standpoint. Others in the suggestion thread have made some posts about the AI, trade logic, and overall core gameplay. I hope that this is only a partial list of features because it really doesn't seem like to much of a change from 2011 let alone the roster update that was 2012. Again, rosters are nice but it is the game play features that will make this game more than a play it once affair.
With a release date of less than a month from today I am concerned that this game is just another roster update. I look at the effort made to be innovative with Baseball Mogul and am a little disappointed that FBM seems like an afterthought based upon the two very different feature lists. I realize there are tons more folks buying BBM but it really is a "if you build it they will come" scenario. If more people buy it, more resources go to support it. But if few resources support a game, why would people buy it?
I'll buy it because I respect what Clay as a one man show is trying to do and I won't ask for a refund even if I am underwhelmed. But I really hope some consideration of things in the suggestion thread were looked at. Keeping my fingers crossed and trying to stay optimistic. Love BBM and really want to love FBM too!
Re: First Football Mogul 2013 details
I was REALLY hoping for online head to head play.
Re: First Football Mogul 2013 details
I think the new ratings will make a big impact, especially for receivers.
Re: First Football Mogul 2013 details
This game looks interesting. After the Free version I wonder what the costs will be?
Re: First Football Mogul 2013 details
Quote:
Originally Posted by
Mr Steeler
I was REALLY hoping for online head to head play.
Look here.
Re: First Football Mogul 2013 details
Quote:
Originally Posted by
free2131
But does that have a dedicated coach mode?
I only want to be calling the plays, not executing them.
Re: First Football Mogul 2013 details
[QUOTE=renojedi;1593803][B]Football Mogul 2013
Football Mogul 2013 will be launched on August 29th, featuring updated pre-season rosters and ratings. This year's version includes:
[LIST][*][*] New stats, such as "YAC" (Yards After Catch) and "Receiving First Downs".[*] New player ratings for skill players (RB/TE/WR) and defensive players.[*] Hand-edited pass-blocking and rush-blocking ratings for over 300 offensive lineman.[*] Over 2,100 active players (that's 24% more players than Madden).[*] Every rookie from the 2012 draft.[*] More than 60 top prospects projected to go in the *2013* draft.[*] Accurate season schedules from 2003 through 2012.
They badly need a way to more easily edit a playbook. There should be pre-made plays that you can customize your own playbook with... and making them sortable by who is the number 1 option and 2 option on the play would also make things handy. It'd be nice to be able to use a lot 2 or 3 TE sets and feature them if you want to play with a team like the Patriots. I know you can go through and edit this and make a playbook to your specifications, but the game should come with a few hundred pre-made plays already set up. The teams themselves could easily be given more realistic playbooks.
Off season awards/Yearly awards should be a must have! They should name an MVP and have the little news articles like Baseball Mogul has. I think that's such a cool feature to have, even if it is often a little off on details. I'd like to know who the top rookie performers are as well, maybe even show some award races. Madden is super successful and has those features, and Football Mogul should have them, too!
How about for contracts adding performance incentives? Maybe offer off-season trainings you can purchase for players to increase some of their ratings or their peaks?
They have to allow you to sort players by their 40 times if that's going to be as big of determiner of speed as it has been in the past. Adding a couple of more ratings wouldn't hurt, maybe an I.Q. rating for one.
Just some ideas. It's been a let down a lot of times to get Football Mogul, but I've bought it still (of course it was free recently)... Just has so much potential.
Re: First Football Mogul 2013 details
Anxious to see costs and updates.
Re: First Football Mogul 2013 details
Re: First Football Mogul 2013 details
Quote:
Originally Posted by
renojedi
[B]Football Mogul 2013
Football Mogul 2013 will be launched on August 29th,
Only a day away. Any news?
Re: First Football Mogul 2013 details
I am really amped up for this. Maybe DeCastro wont get onto the IR in my sim....
Tonight is my final sim with my "Football Mogul 2013" using Football Mogul 2012.
Re: First Football Mogul 2013 details
Was there a beta test group? Thought the game was on sale today?
Re: First Football Mogul 2013 details
Any word on when this is going live? As others have said, I thought it was going on sale today
Re: First Football Mogul 2013 details
Re: First Football Mogul 2013 details
As a beta tester we are still collating the player pics and playtesting, and I'm sure Clay wants to fine tune a few things before release. So far things look mighty impressive. I blind tested the beta on my older brother, who BTW, is NOT big on PC football games, but is now a convert. The wait will be worth it, I think.