I prefer baseball sims to football sims for the same reason I prefer real-life football over real-life baseball.:)
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I prefer baseball sims to football sims for the same reason I prefer real-life football over real-life baseball.:)
Yes, indeed, Clay! The ability to save a game at any stage of its duration (as with BM 2008 thro 2010). It is fascinating - and rewarding - to figure out plays to counter what the AI is doing, but it does take me forever to get through a half (4.5 hours has been my quickest, so far), and I have yet to complete an entire game.
No doubt, I will speed up with practice - might even get to play an entire game in that record time!
Yeah, Brad, I'm probably more fortunate than you -unless you are a retiree,too - in that I have time to play the game. My hope is that when I speed up some, with practice, and a day occurring where I don't have to visit my pawn-broker;
psychiatrist; or parole officer, I can complete a game in PBP...at that rate, I should be able to finish the 2010 demo's season just in time for the introduction of the save-during- the-game goesinta - we should all live so long!
I'm enjoying FM2010 quite a bit, but that doesn't mean I wouldn't like some improvement. I'll be repeating some things already said, but I want to reinforce the wish list.
Better play calling by the AI. Having the AI run out the clock when only a touchdown behind is really pretty silly, and somewhat predictable.
I wouldn't mind a larger playbook.
I absolutely love being able to design my own plays, but I would love to have even more control. I wouldn't even mind being able to assign blocking to the offensive linemen, making multiple play fakes, etc.
Having a scrimmage mode to test new plays against others. If trying to design a 3rd and short running play, I would like to be able to test it multiple times against short yardage defenses to get a good sampling on how the play might work in a game.
Addicted to the game, though. I haven't enjoyed a football game since NFL Challenge way back 80's. Best NFL football game ever made for those of us who want to dig down to the nuts and bolts of a game. Where FM2010 has the advantage is the team manager aspect, which I also love.
My dream game would be having the manager ability of FM2010 along with the detailed play by play and play design of NFL Challenge, I suppose. You don't have to add the animated X's and O's though.:p
"Having a scrimmage mode to test new plays against others. If trying to design a 3rd and short running play, I would like to be able to test it multiple times against short yardage defenses to get a good sampling on how the play might work in a game."
I play my "scrimmages" by starting a game in pbp mode, selecting all my plays, testing out various players, situations, formations, etc. then, when I've finished, this practice session, I cut & paste both the recap and the sortable stats to Word-processing documents, for further study and analysis - see the "Posters" thread in the League & Dynasties forum - then I leave that game , taking care not to save it, so that it can still remain to be played as a scheduled fixture, or for anothe "scrimmage" session.
Hope this helps.
I was orignally going to buy just BM 2010 today but thought i would throw in the extra 10$ for that 30$ deal they have on sportsmogul home. THis is my first time ever playing football mogul and i like it, i do feel football mogul is a bit overpriced but its an ok game.
Now i have to games to play on the MBTA commuter rail on my laptop on my way to my community college in boston:)
I'm To lazy to buy it:p
Help I've fallen and I can't reach my beer.