Next Generation of Baseball Mogul
Next Generation of Baseball Mogul.
I’m a gamer. I play MMO’s FPS, FTS and more. Even with no graphics I still play Baseball Mogul more then any new game but I think the time has come for the next generation of Baseball Mogul.
I would certainly pay $50 for what I’m about to describe.
Perhaps Clay or someone from the other mogul games hires or forms a partnership with a graphic artist company. This company will take on the roll of creating the stadiums, player motions etc.
End result being a modern sports Mogul game that uses modern technology, to create a lifelike PBP mode play.
Includes:
Diving catches
Fielder collisions (with injuries)
Manager and player arguments.
Ejections
All present and past stadiums
Stadium editor…and more.
For you General Managers, picture this.
As you’re looking through the numbers and deciding who to bring up or trade you can look at your window and today’s game is going on. You can pause or fast forward of course.
I can go on forever but I’ll spare all of you that.
Re: Next Generation of Baseball Mogul
I'd like the product but I still prefer BM the way it is (and the price it is).
Re: Next Generation of Baseball Mogul
One of the selling points of BM are it's simplicity and speed. Changes in graphics and interface would only slow the game down without adding much value.
Re: Next Generation of Baseball Mogul
i agree i love the smoothness of the current game.
i would like ejections and collisions though.
Re: Next Generation of Baseball Mogul
If Clay is going to waste time on graphics, instead of AI, I'd much rather see these changes:
(1) Show errors -- dropped balls, throwing errors, etc.
(2) Have some of those towering fly balls carry out for a home run.
(3) Show foul pop fly outs.
(4) Show double plays, and near double plays.
(5) No double play on slow rollers.
Re: Next Generation of Baseball Mogul
Re: Next Generation of Baseball Mogul
Quote:
Originally Posted by
vaskov17
One of the selling points of BM are it's simplicity and speed. Changes in graphics and interface would only slow the game down without adding much value.
There are games 1000 times more complicated the this one that run smooth as hell, I really don't think thats a concern anymore. Unless you have a 15 year old pc.
Re: Next Generation of Baseball Mogul
Quote:
Originally Posted by
Lex Logan
If Clay is going to waste time on graphics, instead of AI, I'd much rather see these changes:
(3) Show foul pop fly outs.
In RL, there's how many in a game? Yet, this it totally missing in BM. You think after so many BM versions it would be finally included. Unless Clay doesn't watch the RL games ????
Re: Next Generation of Baseball Mogul
There are some things that could be placed into the game without a lot of graphics, just some probability subroutines:
1. Probabilty of ejections for arguing or fighting modified by player personality (with possibility of suspension for several games).
2. Probability of rainouts and rescheduling.
3. Probability of on-field, in-game injuries.
4. Ejections for pitchers for "modifying" the ball based on a player's stable of pitches.
Re: Next Generation of Baseball Mogul
Quote:
Originally Posted by
Busterking
In RL, there's how many in a game? Yet, this it totally missing in BM. You think after so many BM versions it would be finally included. Unless Clay doesn't watch the RL games ????
I always assumed popouts to third base/first/catcher were mostly foulouts in BM. What difference would it make to classify something as a fair/foul out? A foul out is still considered putting a ball in play I think.
Re: Next Generation of Baseball Mogul
Quote:
Originally Posted by
Gaedel
There are some things that could be placed into the game without a lot of graphics, just some probability subroutines:
1. Probabilty of ejections for arguing or fighting modified by player personality (with possibility of suspension for several games).
2. Probability of rainouts and rescheduling.
3. Probability of on-field, in-game injuries.
4. Ejections for pitchers for "modifying" the ball based on a player's stable of pitches.
I am not opposed to the inclusion of these if they don't take too much of Clay's time.
Re: Next Generation of Baseball Mogul
Quote:
Originally Posted by
xirr
I always assumed popouts to third base/first/catcher were mostly foulouts in BM. What difference would it make to classify something as a fair/foul out? A foul out is still considered putting a ball in play I think.
No big deal, I suppose, but foul outs vary a great deal by ball park, they aren't all credited to the catcher, and it's possible for a runner to advance in some cases. I suppose any of the "fair ball" popouts or flyouts could actually be foul outs.
Re: Next Generation of Baseball Mogul
Runners advancing on a foul out?
Re: Next Generation of Baseball Mogul
It's rare but a runner can tag up and advance on a foul out, same as a fly out. This would generally only happen on a deep fly foul ball.
Re: Next Generation of Baseball Mogul
Quote:
Originally Posted by
Lex Logan
It's rare but a runner can tag up and advance on a foul out, same as a fly out. This would generally only happen on a deep fly foul ball.
A popup foul to the catcher where the catcher has to assume an awkward postion to make the catch and the pitcher is slow in covering homeplate. Guy on 3B tags up and scores.
Re: Next Generation of Baseball Mogul
Quote:
Originally Posted by
Lex Logan
No big deal, I suppose, but foul outs vary a great deal by ball park, they aren't all credited to the catcher, and it's possible for a runner to advance in some cases. I suppose any of the "fair ball" popouts or flyouts could actually be foul outs.
The amount of foul territory does affect the stadium's effect on batting average (in game).
Re: Next Generation of Baseball Mogul
Angels lost a game a few years back when Mo Vaughn caught a foul ball over his shoulder, a good distance away from his normal fielding position. Runner on third tagged and Mo made a horrible throw.
Re: Next Generation of Baseball Mogul
Quote:
Originally Posted by
HoustonGM
The amount of foul territory does affect the stadium's effect on batting average (in game).
Right, it's just not reflected in the graphics, and as the Mo Vaughn case illustrates, there's a strategic difference between a long foul that might ought to be ignored and a fair fly ball that, of course, must be caught.
Re: Next Generation of Baseball Mogul
Couldn't all these nuances be depicted efficiently enough with text, rather than dramatic improvements to the graphics?
It would open the door for a new thing to mod: announcers.
It would be a great day when an F8 presented as follows: "[Player] hits a can of corn to center, and [CF] fields it cleanly"
Re: Next Generation of Baseball Mogul
Quote:
Originally Posted by
Dutch Grimsley
Couldn't all these nuances be depicted efficiently enough with text, rather than dramatic improvements to the graphics?
It would open the door for a new thing to mod: announcers.
It would be a great day when an F8 presented as follows: "[Player] hits a can of corn to center, and [CF] fields it cleanly"
My point is its 2009 we can have both and will, I just hope Clay is the one to do it. MLB Front Office Manager attempted it but is getting horrible reviews, I'm thinking about getting it just to see it. This type of game is the Baseball simulation game of the future and games like Mogul and ootp will be obsolete once it comes out.
Re: Next Generation of Baseball Mogul
Well, the way I see it, it's 2009 and capitalism has reached such an advanced stage that perhaps there is room for both in today's market. I'm a young guy, but nevertheless, I like the lack of graphics. I play Halo, etc on my XBOX (even MLB2K, which sucks) but I play BBM when I'm looking to relax. In addition, the reason I bought the game in the first place was the price, which I can only imagine going up with the graphics, at least with graphics that would illustrate a game as colorfully as a well written script for the play by play. Instead of animating a hundred different ways for a fielder to make an error, the CPU could just interchange things like, "Murphy loses the ball in the sun," or, "The throw's offline...and Murphy can't make the scoop," or, "Murphy boots it!" (though to be fair, he's looked better at 1st).