Nah...Guys are just venting here, 'cos they're mad that Hillary didn't make it....
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This is a game that I want to like. It is fun to play. I truly enjoy the in-game experience.
But then after i have played a couple of seasons i realize it has nothing to do with reality. Everything is either a bit off or a long way off and then i realize i have wasted my time.
OOTP is so far ahead its ridiculous. However OOTP is a much more serious game and some people would rather not put in the time that ootp takes to play. Wolverin Sports is coming out with a game that promises to be pretty good and that may put BM further behind. I still think there is a place for this game but realistic results just have to be possible to achieve in the game.
That is not the only problem but that is the one i can least live with.
maybe some more OOTP fanboys will show up :)
I don't think anyone would say this game is perfect. But the things I like about it are that its easy to use, customizable, and cheap. Most new games from big developers cost $40-$60.
The funny thing is that I've been playing OOTP since it was reliesed. I can honestly say that I'm giveing it my best, most open minded evaluation and... well, swap Mogul for OOTP and OOTP for Mogul in your statement abovee and we feel the exact same way.
The games are just different. It's just that simple.
And, incidentally, less perfect than Mogul or OOTP is. You know how many scoring errors there are in real life?
;)
OK, no need for the OOTP fanboy comment. We know there are people who prefer that game, and people who prefer this one.
As for realism...hm, well some of the offensive stats ARE off. No one can make a reasonable argument otherwise. However, in the area I care about, competitive balance, it's getting pretty close. There's an OOTP dynasty now that's gone from 1901 to 1930 last I checked before my 'puter started speaking Wingding .... and the results were more or less in line with 'Blitz' pre-1969.
Another user reported having multiple 900 HR peeps with OOTP by 2020 or 2030.
Nah. OOTP is able to cover their errors more easily under mountains of detail, but stats doesn't equate with realism, and having a hundred or so minor leaguers per club doesn't really mean all that much either.
Once Wolverine's PureSim successor (Draft Day Baseball?) is ready I'll probably D/L it and give it a fair shot, but I think my OOTP days are about done.
I have also played it, but the amount of detail takes the (fun) aspect out. The game simulation engine is actually behind that of Moguls, but Mogul competitiveness makes me want to put that game down too.
With Pure Sim/Draft Day, when I had 2k3, it was the slowest game of the 3 by a large margin.
It simply isn't possible to make a game like BBM or OOTP perfect in all ways, bug-less, and all that jazz. Its a matter of deciding what you want out of your baseball sim. Do you want gross amounts of detail trying to mask the flaws that the game has, or do you want a game thats fun, easy to pick up and play, and easy for newcomers to get into?
Well, I want both, actually. :o Right now, I've got OOTP going, and I'm still planning on either picking up BM2009 OR going for DDS:BB when it comes out, as well...somewhere down the line. I've got WAY too **** many games I need to play through, and, like an idiot, I made the mistake recently of re-discovering my love for Steel Panthers : World at War, too.
I have played OOTP, and I thought it was good, but whenever I took a break, I would come back and get lost.
You don't know what the player wants for his contract, so you kindof guess what they want. 9times out of 10, you can't sign them...or you give them a huge contract.